1.22aHotFixes Ability modification details (answere CM JP)

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1.22aHotFixes Ability modification details (answere CM JP)

Message par Erwald Lionguard le Mer 23 Mai - 17:22

Archer
Archer/Bard - after using a weapon skill now there will be recast time for 'Shot'

Puglist
Concusive Blow
The effect of combo bonus will be increased

Hay Maker
Physical damage effect will be increased

Aura Pulse
Physical damage effect will be increased

Howling Fist
Combo bonus effect will be increased

Simian Thrash
Combo bonus effect will be increased


>> Monk
Dragon Kick
Physical damage effect will be increased
-----------------------------------------------------------------------------------

Gladiator
Riot Blade
Physical damage effect will be increased

Goring Blade
Recast time will be changed from 80 sec to 60 sec
Physical damage effect will be increased

When switching from Gladiator to Paladin there will be no HP reduction instead the INT will be lowered.
When casting now you can block with a shield and when the block is succeeded spell wont be interrupted

>> Paladin
Hallowed Ground - JP is called Invisible.
Effect will be changed from
"Renders you impervious to physical attacks."
to
"Renders you impervious to all attacks except for few exceptions"
-----------------------------------------------------------------------------------


Marauder
Berserk
Physical damage up effect will be increased
Physical defense down effect will be increased

Rampage
Effect will be changed from
"Increases your attack speed and power for each physical attack against you, and restores HP for each critical hit you land."
to
"Increases your attack speed and parry rate, and restores HP for each critical hit you land."
While in effect the rate of effect fading will faster.

Whirlwind
Effect of combo bonus will be changed from
"Consumes TP to increase damage when you are below 50% HP."
to
"While in berserk mode the effect will be reset but damage will increase"


>> Warrior
Collusion
Effect will be changed from
"Redirects enmity generated by target party member's next attack to you."
to
"Redirects part or enmity generated by target party member's next attack to you"

Steel Cyclone
TP usage will be changed from 2000 to 1000
Physical attack range will be decreased
Effect of damage up from Rampage will be decreased
-----------------------------------------------------------------------------------


Lancer
Vorpal Thrust
Effect of low accuracy penalty will be removed

Impulse Drive
Effect of low accuracy penalty will be removed

Life Surge

Effect time will be changed from 60 seconds to 180 seconds

Power Surge
Effect will be changed from
"Consumes TP to increase your attack power and damage you sustain, up to a maximum of three stacks. Cannot be used simultaneously with Life Surge."
to
"Increases own physical damage, decreases physical defense. When using weapon skill or jump at target it will increase the effect time. Also when effect stack the effect is increased (three stacks maximum). Cannot be used simultaneously with Life Surge" Reuse of ability will end the effect"
(Gonna work like stance in puglist/monk from how it sounds)
Recast time will be changed from 30 seconds to 10 seconds
It will no longer consume TP

Chaos Thrust
Effect will be changed from
"Delivers a sixfold attack at low accuracy."
to
"Delivers a sixfold attack with bonus to physical critical damage."

Enhanced Power Surge (Lv44 Trait)
Effect of power surge up will be decreased


>> Dragoon
Jump
Effect will be change from
" Delivers a jumping attack, returning you to your original position after the attack is made."
to
"Will evade a physical attack while delivering a jumping attack and returning you to your original position"
-----------------------------------------------------------------------------------


>> White Mage
Benediction
The effect range will be increased


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Erwald Lionguard
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Date d'inscription : 01/11/2011
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